When using ContextCapture Viewer to look at models with interior spaces it is difficult to 'enter' the interior spaces. When you reach the exterior wall you get stuck in it and navigating through multiple rooms in a building is difficult. It would be handy to be able to set a bubble around the cursor that hides the mesh when the bubble reaches it, so that as you approach a wall it will open up and allow you to see into the interior space. Being able to set the diameter of the bubble would be good.