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Bentley Descartes and ContextCapture Editor

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Add functionality to produce orthomosaics with arbitrary camera look direction

Modelling vertical cliff faces, I need to produce ortho-imagery where the camera look direction is horizontal. The default nadir imagery does not show the detail of vertical faces due to orientation bias.
Zack Tuckey over 2 years ago in Bentley Descartes and ContextCapture Editor 1

Pointer syncing between views

Having a pointer position sync feature between windows would be very useful for working with point clouds and other 3D data, particularly when working in Top Down and Cross Section views. This would enable a quick reference between vertical sectio...
Jason Hagon over 2 years ago in Bentley Descartes and ContextCapture Editor 0

Smart Selection + Delete and Fill function into ContextCapture Editor

Please add the following functions that are available in the Touchup Tool to be made in ContextCapture Editor: 1) Smart Selection - selecting the element to delete from the mesh (colored green) and then selecting the ground (colored in red). 2) De...
Michael Kikinzon over 2 years ago in Bentley Descartes and ContextCapture Editor 0

Improve the facade ortho images

The facade ortho images created in Descartes (with the 'merge') option are often coming with holes and blurry areas. Several users gave the feedback that these facades orthos are not satisfactory for their usage and delivery
Lucas Gigodot over 2 years ago in Bentley Descartes and ContextCapture Editor 1

Drape section limit on surface

When cutting a section through a mesh, the section line is 2d. In an isometric view, it's unclear where the section is. Maybe even hi-light the surface where the section is would help.
Kurt Rasmussen almost 3 years ago in Bentley Descartes and ContextCapture Editor 1

Size Limitation creating a Raster Grid from an STM

Using the ground extraction process we can create an STM file without size limitation, but when we try to extract from him a Raster grid, we have a limitation of 50 Million of Pixels. Will be great to cancel that limitation.
Guest almost 3 years ago in Bentley Descartes and ContextCapture Editor 1

Support reference model(a3d) as reality mesh attachment

Now it requires to produce a model so to attach it to DGN for drawing 3D polygons or 3D mesh constraint. It would be more easier to generate just reference model(a3D format) which attach to DGN as later model has to be regenerated.
Oto Lukss almost 3 years ago in Bentley Descartes and ContextCapture Editor 0

Stencil tool

The Stencil Tool has not been include with CC Editor. This is similar to the "Drape Element" and "Snap Element" tools which is what you should now be using in CC Editor with Reality Meshes or Point Clouds. We need also Stencil tool it works much b...
Oto Lukss about 3 years ago in Bentley Descartes and ContextCapture Editor 0

Add more buttons/ links to Help

Add more buttons to the Help Ribbon Tab (Bentley's YouTube, Facebook, LinkedIn, etc.)
Kurt Rasmussen about 3 years ago in Bentley Descartes and ContextCapture Editor 0

reality model docking

It would be really nice to have the Reality Model Presentation stay docked from one work session to the next. At the moment we have to open Reality Modeling and then the RM Presentation each time we open the program. I'm not sure why this dialog b...
Scott Ernst about 3 years ago in Bentley Descartes and ContextCapture Editor 1